#CrumblingWorld: Tutorial
Crumbling World » Devlog
I designed a short tutorial for #CrumblingWorld that changes the controller icons in the messages depending on the current controller. Sometimes the simplest thing gives the biggest headache. I used Rewired (Unity Asset Store) solution to support controllers.
Get Crumbling World
Download NowName your own price
Crumbling World
Bridging the gap between old-school dungeon crawlers , arcade RPGs and combo-driven fighters.
Status | Released |
Author | Dani Marti |
Genre | Action |
Tags | Action RPG, Arcade, Atmospheric, Dark Fantasy, Fantasy, Indie, Isometric, Medieval, procedurally-generated, Retro |
More posts
- New Free Crumbling World DemoOct 01, 2020
- Crumbling World Post-Mortem: The Story of a FailureJul 08, 2020
- CrumblingWorld Patch 1.0.9Jun 26, 2020
- CrumblingWorld Patch 1.0.8Jun 13, 2020
- CrumblingWorld: Patch 1.0.7Jun 10, 2020
- #CrumblingWorld: Enchained AttacksMay 29, 2020
- #CrumblingWorld: New Patch 1.0.7May 28, 2020
- Crumbling World on Sale 27%OFFMay 25, 2020
- CrumblingWorld launches on PC, Mac and linuxMay 21, 2020
- CrumblingWorld Launch TrailerMay 20, 2020
Comments
Log in with itch.io to leave a comment.
The tutorial would be quite good, but it doesn't show any icons / keys when using a keyboard - and my controller is one of the many controllers not supported by Rewired...
Apart from that I really like what I see so far :-)
Hi! Thanks! Ooh that's odd, it should show keys from the keyboard when not using a controller unless your controller is still active :-)
The tutorial needs some works, there are some bugs with it, I'm glad you didn't encounter anything major :-)