CrumblingWorld: Patch 1.0.7
Crumbling World » Devlog
Hi everyone! The new patch 1.0.7 for #CrumblingWorld is out now.
The major fixes are:
- Improved Spawner for Enemies and Objects avoid overlapping
- Increased Players speed
- Increased Enemies's difficulty
- Improved Enemies's AI
- Fix Wolves (Creature's Special Attack) not spawning in Underworld
- Smoothed transitions to enchain attacks and reverted physics settings improve "jittering" animations
- Fixed Boat behaviors
- Changed time step and rigid body extrapolation
- Animal Enemy improved behavior
- Fixed issues with projectiles for Magic and Archer Enemies
- Fixed issue with Player Blocking and Stamina Use
If you still experience any issues, please let me know in the comments below.
Thanks so much for your support!
Files
CrumblingWorld_PC.zip 582 MB
Jun 09, 2020
CrumblingWorld_Mac.zip 586 MB
Jun 09, 2020
CrumblingWorld_Linux.zip 588 MB
Jun 09, 2020
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Crumbling World
Bridging the gap between old-school dungeon crawlers , arcade RPGs and combo-driven fighters.
Status | Released |
Author | Dani Marti |
Genre | Action |
Tags | Action RPG, Arcade, Atmospheric, Dark Fantasy, Fantasy, Indie, Isometric, Medieval, procedurally-generated, Retro |
More posts
- New Free Crumbling World DemoOct 01, 2020
- Crumbling World Post-Mortem: The Story of a FailureJul 08, 2020
- CrumblingWorld Patch 1.0.9Jun 26, 2020
- CrumblingWorld Patch 1.0.8Jun 13, 2020
- #CrumblingWorld: Enchained AttacksMay 29, 2020
- #CrumblingWorld: New Patch 1.0.7May 28, 2020
- Crumbling World on Sale 27%OFFMay 25, 2020
- CrumblingWorld launches on PC, Mac and linuxMay 21, 2020
- CrumblingWorld Launch TrailerMay 20, 2020
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